Phrase cards with a well-known but unusually worded phrase, its origin and a fun fact about its history, and Chaos cards, wild twists that shake up the round - swap roles, steal points or change how stories are told.
Scratch sheets or sticky notes (must be the same color) and something to write with.
Feedback:
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Download a PDF of these rules
Objective
Win points by writing the best origin story. It can be funny, fantastical or totally accurate - whatever you want! First to 15 points wins.
Setup
Choose an initial dealer and shuffle the deck. Give each player paper or sticky notes (make sure they're all the same color) and something to write with.
Round
Draw – dealer reads the phrase out loud.
Optional: Chaos Cards
Chaos cards change how the round is played and scored. If one is drawn, the dealer follows instructions on the card and draws again to begin the round. You can choose not to use these if you prefer. We've gotten conflicting feedback, so let us know what you decide!
Objective
Win points by knowing where phrases came from, or go for the best wrong answer. First to 20 points wins.
Setup
Choose an initial dealer and shuffle the deck. Give each player paper or sticky notes (make sure they're all the same color) and something to write with.
Round
Draw – dealer reads the phrase out loud.
Chaos Cards
Chaos cards change how the round is played and scored. If one is drawn, the dealer follows instructions on the card and draws again to begin the round.
Sabotage! Tag along / Drag along / Swap
Play gets interesting when you can sneak up on people. Once per game, improve your score by tagging along on someone else's, bring them down by forcing them to copy your score, or simply swap scores. Your must write your sabotage target's name and the method you're using on your answer sheet before anything is read aloud or your opportunity is lost forever. See Optional Cheats and One-Ups for more details.
Objective
Win points by knowing where phrases came from and strategically betting your position. Choose conviction if you're sure, play it safe if you aren't, or put your own spin on it and go for best wrong answer. First to 20 points wins.
Setup
Choose an initial dealer and shuffle the deck. Give each player paper or sticky notes (make sure they're all the same color) and something to write with.
Round
Draw – dealer reads the phrase out loud.
(C) Conviction - "I know I'm right and I'm willing to bet"
(S) Safe - "I think I know but I'm not sure"
(Sp) Spin - "Doesn't matter if I know or not - I'm here for entertainment value"
Chaos Cards
Chaos cards change how the round is played and scored. If one is drawn, the dealer follows instructions on the card and draws again to begin the round.
Sabotage! Tag along / Drag along / Swap
Play gets interesting when you can sneak up on people. Once per game, improve your score by tagging along on someone else's, bring them down by forcing them to copy your score, or simply swap scores. Your must write your sabotage target's name and the method you're using on your answer sheet before anything is read aloud or your opportunity is lost forever. See Optional Cheats and One-Ups for more details.
Because sabotage is super-fun! Spice your game up by adding tag-along, drag-along and swap rights. Help yourself, take someone down, or just add suspense for your own devilish enjoyment!
How to Use
Once per game, each player can choose one of the following:
Tag along with another player and copy their score for that round.
Drag along another player and force them to copy your score.
Swap scores with another player.
Note in your answer which method you're using and who it's aimed at. Once scoring has been complete, announce your sabotage! Dealer updates scores and you can revel in your sneakiness.
NOTE: To use this, it must be written down before the origin or answers are shared. If you fail to do this, it won't count and you'll lose the opportunity forever!
Feel free to limit which of these options can be used if it makes play easier - if you do, please share that in your feedback.
If these look good, please try them and share your feedback!
Answer 1: "The only certain things are death and taxes"
Daisy Chain: create a story with phrases that pass on to the next player.